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Category Archives: SFB Tactics

Star Fleet Battles – Tactics Tactical Analysis Spitfire Bolts

Star Fleet Battles Tactics Tactical Analysis – Spitfire Bolts Omega Regenesis Spitfire Bolts are one of two primary armaments utilized by the Siriyill Emergence in Omega Regenesis (the other armament being Flame Torpedoes). In this Tactical Analysis, we will first examine the characteristics of Spitfire Bolts and then compare...

Star Fleet Battles – Mizia Attacks

Star Fleet Battles – SFB Tactics GenesisGalaxies.Com – The Genesis Project      Mizia attacks are designed to take advantage of the DAC (Damage Allocation Chart).  Careful analysis of the DAC will indicate that there are certain (bold and underlined) results that are “one-time only”.  This means that if you...

Star Fleet Battles – Iridani Tactics

Star Fleet Battles – SFB Tactics GenesisGalaxies.Com – The Genesis Project      The Iridani are a Star Fleet Battles empire that uses Focused Energy Beams, Wide Phasers, and Target Illuminators.  In addition, their ships are modular, allowing them to be customized in different ways.  Iridani tactics are defined by...

Star Fleet Battles – Drone Basics

Star Fleet Battles – SFB Tactics GenesisGalaxies.Com – The Genesis Project If you are flying a ship in Star Fleet Battles that is armed with Drones as their primary armament, you will find launching one or two drones at a time to be ineffective.  The enemy ship will have...

Star Fleet Battles – Using The Oblique Strategy

Star Fleet Battles – SFB Tactics GenesisGalaxies.Com – The Genesis Project      The Oblique Strategy serves many purposes in Star Fleet Battles.  One of the primary reasons to approach an enemy ship at an oblique angle, as opposed to a direct, head-on angle, is for the preservation of your...

Star Fleet Battles – One Extra Point

GenesisGalaxies.Com – The Genesis Project Star Fleet Battles – SFB Tactics Many times, during Energy Allocation in Star Fleet Battles, we are left with a single point that doesn’t really have a place to go.  Most players will simply default to putting the extra point into Shield Reinforcement.  But...